I really quite like the change that 2.15 caused on this map. All that new stuff: the tiger, pak 40s, pz3Ns, push mode etc. Having said that, I did feel that the removal of the Italian kits from the spawn menu was a bit sad.
All the talk in the run up to the patch was about how the Tiger would dominate the map, with the betatester's comments about the beaufighter going unheaded. Oh how they were right. There is no point shooting it down, because its back up again in less than a minute (50 second spawn time). And you can't hide the tiger from it without effectivly disabling it (from a presence perspective). Given the opportunity; I'd increase the spawn time of figters to 60 seconds, of bombers to 2 mins - which might also make pilots land instead of just bailing and waiting for a respawn.
I'd also increase the push mode to include all of the flags. There would be a second line of attact going to Toujane, then to Matmata and the bunker, then from both to the Gap. You'd need both the Gap and Mareth to get the Gabes flags. The purpose of this would be to mainly stop sneak attacks made using the piper, and it follows the route that is generally taken by players anyway.
And I would like to know what happened to the Italian kits. I know their tanks went to bring the number of texture sheets down, but I wasn't aware that this also was the case with the kits as well. I was long looking forward to going sniping around the bunker with a carcano carbine, and I miss defending gabes with the beretta.
Other than that, I think this is another brilliant map. Lots of space for some intresting battles using all the arms, but where none can claim to be dominant.