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« on: 11-07-2010, 20:07:32 »
You know guys.. It really doesn't matter what the plane physics are or were. Why? Because no matter what we had or what we did. It would not be right for the majority of you or anyone for that matter.
If you search these forums, you will see many, many threads about airplane physics. Same goes for tanks, handweapons and just about every facet of the mod build.
There is always groups of people or indviduals who don't like some aspect of the mod or game. We try to cater to the majority, not the minority in what we do and how we have developed the mod build.
As for the airplanes, I have hours upon hours tweaking on them and playing with them trying to find the best overall balance that I can. On some, I have probably done well and on others, I have probably missed the mark and need to do more.
Most of you seem to forget the basics of internet games. Some probably have never even thought about that aspect of it. Many of you are newcomers to internet based online games. By newcomers, I mean, you have only been playing online for a few years, not the last 15 or so like some of us old guys who started playing back when online games were very crude by todays standards.. When you had to lead your targets by two of three sizes of your target to effect a hit.
Remember guys that this is an internet based game. Everyone's experience will vary. Just as no two people have the exact same computers, internet connection or even perhaps control setup. Therfore, how do you balance or make things work the same for all the users of the end product? You can't as there are far too many variables that are beyond the control of us developers.
How do I setup the response rates of the airplanes, if one player has all his settings in his controls maxed out and the other player has his set to the center or neutral? Does the player with the higher settings have an advantage over the player who's settings are nuetral? Yes, he does. His machine is going to be more responsive than the other guys. Why, because the controls are setup for the average player and are setup to give good response at neutral settings. This is because the majority of players don't change a portion of thier settings.
Now, I am sure I am going to hear that 30 or 40 of you have all their settings maxed out. You probably do, but again, you guys may not represent the total cross section of the players who play FH2, just a portion of them who happen to visit our forums. I can't build the planes just for 30 or 40 people with maxed settings, because if I do that. Those who have neutral settings are still going to be in the same situation against those with maxed settings.
Same goes for the guy who plays the mod 15 hours a day, every day in the same things. ie.. Airplanes.. He's going to know what he can and can't do and he's probably figured out where he needs to shoot the other guy or how much to lead his targets to get those quick kills. How can I balance him into the mix? I can't do that very well.
How about the guy who is playing with a top of the line, brand new super computer on a 26" or 28" monitor? How about the guy who is using his LCD 52" TV? I can assure you that SIZE here does matter as the higher the resolution, the better your accuracy in hitting something.
Do we penalize these guys or reward them? Do we build the game for the experienced or the average Joe? Do we reward those who have deeper pockets to buy the best of the best every other week, because they can or do we just make a product that will run and work well on the average players computer?
Anyway, Yes, I can go back and tweak on the airplanes some more. I could even make them all equal in speed, control response, etc. I can even bet that even if I did that. Someone would still say that "X" airplane is better than another one. That "X" airplane can fly faster, turn better and generally out perform another one.
Why? Because of the opinions. Each and everyone of you guys has one and each and everyone of you guys has an idea of how YOU think things should be. That is why we have these kinds of threads and these kinds of posts.
Again, I can rework the airplanes some more. I can see if I can find a better balance between them all, but in the end, I don't think anything will matter much, because there are too many variables that I can't control and too many opinions that all believe that things should be a certain way, even if they are in fact, already equal..