Forgotten Hope Public Forum

Forgotten Hope 2 => General Discussion => Topic started by: bolovoneichkamp on 30-03-2009, 16:03:38

Title: BF1943
Post by: bolovoneichkamp on 30-03-2009, 16:03:38
Does the Forgottenhope Team intend on modding BF1943 when it is released??
Title: Re: BF1943
Post by: Ts4EVER on 30-03-2009, 16:03:24
I'm not part of the team but I say it's unlikely. BF1943 is better suited for the fast, comic-like gameplay and probably not even moddable. Also,, who wants to buy that shit?
Title: Re: BF1943
Post by: FatJoe on 30-03-2009, 16:03:11
I doubt it will be modable :P
Title: Re: BF1943
Post by: Biiviz on 30-03-2009, 16:03:52
Well, sure it'll be moddable to some extent. But why bother? Modding games with destructible environment... oh man. That'd be a bitch.
Title: Re: BF1943
Post by: Sir Apple on 30-03-2009, 16:03:09
When FH2 moves engines I hope its to Cry Engine.  :P
Title: Re: BF1943
Post by: Ts4EVER on 30-03-2009, 16:03:24
Nobody plays that.
Title: Re: BF1943
Post by: elander on 30-03-2009, 17:03:26
Cry Engine 3
Title: Re: BF1943
Post by: konti on 30-03-2009, 17:03:03
I heard about rumors that tell there're just 32 players or even less possible with that "new" bf. So will this game be fun? I doubt that.
Title: Re: BF1943
Post by: Moose on 30-03-2009, 17:03:40
I doubt they will be, BF1943 will be to hard to mod because they are making it in several hours and it will only have 4 maps, they would have to create way to much content.
Title: Re: BF1943
Post by: Knoffhoff on 30-03-2009, 17:03:10
I doubt BF1943 will be much moddable. But even if the developers tell us it will be moddable and promise that there is going to be support I will never ever again decide for a engine before I actually see how moddable and how much support there is.
Title: Re: BF1943
Post by: Hockeywarrior on 30-03-2009, 17:03:23
We'll find out on April 1st...
Title: Re: BF1943
Post by: Ts4EVER on 30-03-2009, 17:03:51
We'll find out on April 1st...

No, I bet they'll announce the FH2 Zombie mode.
Title: Re: BF1943
Post by: Kev4000 on 30-03-2009, 17:03:20
If we can up the limit to 64 players, import all our content with a few mouseclicks and a couple lines of code, convert all our maps and statics, export our animatons, and so on, then we MIGHT consider it.
Title: Re: BF1943
Post by: GooGeL on 30-03-2009, 17:03:04
If we can up the limit to 64 players, import all our content with a few mouseclicks and a couple lines of code, convert all our maps and statics, export our animatons, and so on, then we MIGHT consider it.
Pfft, in a swedish interview they totally avoided the question when being asked.

It was like... hey! Godzilla! *pointing up in the air*
Title: Re: BF1943
Post by: Wilhelm on 30-03-2009, 18:03:19
I highly doubt it.

BF1943 isn't meant to be anything more than a fun little side excursion. The DICE guys who worked on it said themselves that it was the product of them just fooling around with the Frostbite engine and saying "Hey, this is actually fun, let's release a small, little downloadable-only project for shits and giggles!"

I will most likely be buying it because I think it looks fun.  However, it is what it is and nothing more and isn't meant to be anything more.

This is not the next BF!

Title: Re: BF1943
Post by: darthscypter on 30-03-2009, 22:03:49
BF1943 WILL HAVE A DESTRUCTABLE ENVIRONMENT???!!!!!!!!!!!!!!!!!!!!   :o  :o :o
Title: Re: BF1943
Post by: Taranov on 30-03-2009, 22:03:04
Jumping from engine to engine - not a good idea.
Now modding - very complex process, need lots of devs and lots of time.
Title: Re: BF1943
Post by: Kubador on 30-03-2009, 22:03:11
BF1943 WILL HAVE A DESTRUCTABLE ENVIRONMENT???!!!!!!!!!!!!!!!!!!!!   :o  :o :o

Yes, but somehow it doeasn't make a great impression on me as it did couple of years ago. If any engine changes would be made I'd like to see FH in Arma2 engine.
Title: Re: BF1943
Post by: Sir Apple on 30-03-2009, 22:03:58
Jumping from engine to engine - not a good idea.
Now modding - very complex process, need lots of devs and lots of time.

Well, yeah. And aside from that BF2 still has many many years left before it dies out.

And by the time that time arrives, god knows what will be out there.  ;)

Refractor 2 = best option, for many years.
Title: Re: BF1943
Post by: Flyboy1942 on 30-03-2009, 22:03:57
Id rather see FH on its own personalized engine, but that's just dreaming...
Title: Re: BF1943
Post by: Remdul on 30-03-2009, 22:03:52
There's no indication Dice/EA will support modding so far, but that's no criteria for us. It depends on whether it has a decent game engine (hopefully better than BF2). We can build the tools ourselves but it the engine doesn't play along there's little we can do about it. Wait and see.

But FH2 won't be the last FH. ;)
Title: Re: BF1943
Post by: Alakazou on 30-03-2009, 22:03:29
We'll find out on April 1st...

No, I bet they'll announce the FH2 Zombie mode.
A false release date for FH2.2 will be a cruel nice joke.
I hope Fh2 will not move on other engine.
Title: Re: BF1943
Post by: Admiral Donutz on 30-03-2009, 22:03:16
There's no indication Dice/EA will support modding so far, but that's no criteria for us. It depends on whether it has a decent game engine (hopefully better than BF2). We can build the tools ourselves but it the engine doesn't play along there's little we can do about it. Wait and see.

But FH2 won't be the last FH. ;)
Hehe, I'm already looking forward to play FH9 in 15 years from now and laugh at the crappyness compared to the super 1337 engines that will yet see the day of light. *drools*

Edit: Did I say 15 years from now? Make that FH4 then. ;)
Title: Re: BF1943
Post by: Kubador on 30-03-2009, 22:03:19
But FH2 won't be the last FH. ;)

Saved... I keep it to your word, dear sir.
Title: Re: BF1943
Post by: Stevo on 30-03-2009, 22:03:25
Considering the rather poor support EA gives to non-recent game engines. I think getting away from any of their products would be a good idea.

Also, the introduction to Punkbuster as an anti-cheat measure has hobbled the game in my opinion. I have played Vanilla BF/BF2 and PB'd versions as well. The Non-PB games were smooth as silk.

What I am trying to say is... We tried Battlefield 1942 and Battlefield 2. The engines got progressively worse as we 'move forward'. Why would EA have a game and reduce the player count if we are moving forward? We are moving backwards. We should be playing on 128-256 player servers at this rate. We get 32 instead?

I think we are letting 'pretty pictures' sway our thinking when we should be looking under the hood of the engine and getting real results.

As for BF2/FH2, the numbers do not lie. Your looking at about 20+ servers running at any one time with 2-3 servers actually having players in them. What was surprising was that there were people here who actually expected FH2 to win MOD of the year. =\

Moving off anything EA releases would be a BIG step forward. Staying with the BF franchise would be a step backwards. FH1 has shown BF42 players what the game SHOULD have been like. Time to move on.
Title: Re: BF1943
Post by: azreal on 30-03-2009, 22:03:59
I hope FH2 stays on the engine its on.  We are all very familiar with the BF2 engine. The only thing I think that could force us to change engines is a sharp decrease in player count and/or an engine similar to BF2 and then some.
Title: Re: BF1943
Post by: Remdul on 30-03-2009, 23:03:03
I'm more afraid it is the opposite.
Title: Re: BF1943
Post by: Herc on 30-03-2009, 23:03:02
Why would EA have a game and reduce the player count if we are moving forward? We are moving backwards. We should be playing on 128-256 player servers at this rate. We get 32 instead?

Most likely because technology hasn't advanced fast enough to Increase quality and quantity of objects in a game. What I am seing is Less quantity and More "quality" eg, double the quality at the expense of halving quantity.. well thats how I'm seeing it these days

Title: Re: BF1943
Post by: Meadow on 30-03-2009, 23:03:55
It's 24 players, not 32. Just rubbing some salt in.
Title: Re: BF1943
Post by: Natty on 30-03-2009, 23:03:40
what are you guys talking about lol..?

Bf1943 is the next Battlefield game.... why do you say it isnt?... Battlefield Badcompany 2 is the one after that.... both are MODS on the Frostbyte engine - which is the future of Battlefields as we know it.

Frostbyte ofcourse is moddable... dont go crazy thinking "OMG its so new we can never mod it".

Question as Knoffhoff said is, is it worth it?... My opinion is: it isn't, not for us, not now.. for reasons I cant mention here..

Bf1943 will be an awesome game, but Im looking more forward to BFBC2 and the title after that (BF3 perhaps).

24 players, well so what really.. if the game is designed and the maps are optimized for it, then it works ofcourse... you can't go comparing it with BF2 or BF42 and say "omg only 24? that sucks" as it is not BF2 or bf42, it is a new game. From scratch made totally new. Sure heightmap terrains and influences are from older maps - doesnt matter at all. L4D has 4 players or 4vs4 - 8 players.. is it bad? No its awesome - designed and optimized for 4vs4.

I know where it all comes from: people are nostalgic and wants a "new bf42" that can give them (you) what bf42 gave you in 2002, that's not gonna happen. Game companies dont invest millions of dollars to revive players nostalgia, they do it to break new ice, push boundaries further and expand their IPs. Its business.
As long as DICE cant produce a new multiplayer FPS IP, they will use the Battlefield franchise to make all kinds of games, from cartoon free shooters to advanced "nextgen" games. You dont have to like all, but to say "its not battlefield" is just ridiculos, its like saying a QuarterPounder isn't McDonalds, only BigMacs are McDonalds.... nonsense.
Ill be buying all these games, if I will like them as much as I like FH2 or liked bf42 or BFV is too early to say, but Im not pre-judging them based on comparisons with other games... glhf!  ;D

Title: Re: BF1943
Post by: Toddel on 31-03-2009, 00:03:49
They reduced the Player numbers to make destroyable Objects possible. you can only have a limited numbers of commands going to the server, that includes all informations all player must see, like playermovements, vehicles and destroyable objects or just Bullets. so if you want a Destroyable area reduce players ;) but imho i would prefere to play with more players in a static area as with less in a destroyable one.
Title: Re: BF1943
Post by: Admiral Donutz on 31-03-2009, 00:03:04
They reduced the Player numbers to make destroyable Objects possible. you can only have a limited numbers of commands going to the server, that includes all informations all player must see, like playermovements, vehicles and destroyable objects or just Bullets. so if you want a Destroyable area reduce players ;) but imho i would prefere to play with more players in a static area as with less in a destroyable one.
I agree. Or wait some years till we can have a bit more of both. Kinda when optic fibre is the standard connection I guess. heh.
Title: Re: BF1943
Post by: Wilhelm on 31-03-2009, 04:03:15
what are you guys talking about lol..?

Bf1943 is the next Battlefield game.... why do you say it isnt?... Battlefield Badcompany 2 is the one after that.... both are MODS on the Frostbyte engine - which is the future of Battlefields as we know it.

Bf1943 will be an awesome game, but Im looking more forward to BFBC2 and the title after that (BF3 perhaps).

When I said BF1943 is not the next BF game, I meant in terms of what BF1942/BF2 are.  BF1943, like you said, is a mod of the Frostbite engine, not a "full" game.  The next full battlefield game centered around multiplayer will be the next BF.

Battlefield: BC is more a Singleplayer game with smaller multiplayer options.
Title: Re: BF1943
Post by: VonMudra on 31-03-2009, 06:03:40
Does the Forgottenhope Team intend on modding BF1943 when it is released??

Unlike most people here, I don't doubt, or even highly doubt that they will mod it.

They just plain won't.  There.
Title: Re: BF1943
Post by: Meadow on 31-03-2009, 12:03:31
Natty, the issue with not being able to mod BF1943 is not somehow that it's 'new omg'. It's the fact it's a download-only game that will likely have various controls on it and will not have any mod support given its online focus, a la BF Heroes. That's why we reckon we can't mod it, not because we're daunted by new technology.
Title: Re: BF1943
Post by: Remdul on 31-03-2009, 14:03:02
Correct.

One of the problems with the BF2 engine is that Dice hardcoded various features. These were hacked on in late in development to make the deadline. I'm assuming these have been properly implemented into Frostbite since, but there is no guarantee they will make the same decisions with BF1943 (or BF:BC2) in other areas. Just a few of these can ruin it for us. Then there's the issue with patches. If they'd release a patch that breaks the entire mod, we're screwed.
Title: Re: BF1943
Post by: Niebler on 01-04-2009, 05:04:33
If they were smart, and ever planned on releasing a 'breaking' patch, they should have a patch version loader when you start up the game, so you can either run the 'new one' or the older version to be able to use mods etc. Albeit this would be very stupid, not the first company to implement this feature.
Title: Re: BF1943
Post by: Stevo on 01-04-2009, 06:04:01
People here seem to have far too much trust in EA and their Developers.

When you get screwed over by a company that only wants your money for what is new without supporting what is already out, it's time to move on.

Take a look at Halflife 2. The game has been out longer than BF2 and STILL receives updates and fixes.

BF42' and BF2 no longer get fixes or updates at all.

Also, BF2's netcode is rather wonky when other games that cover much in the way of engine load work fine and over longer hops.

24 players? Eep!

Looks like no one wants to make the step towards a better engine. Reminds me of the American V8 that makes 170hp while European 4cyls make the same hp and then some. Some people are content to work with less.
Title: Re: BF1943
Post by: Kubador on 01-04-2009, 15:04:27
In these hard times for gamers all the games are going for looks, not content. Maybe someday...

In the horizon, blizzard is the company that still makes gameplay wise products.
Title: Re: BF1943
Post by: bolovoneichkamp on 01-04-2009, 16:04:10
what are you guys talking about lol..?

Bf1943 is the next Battlefield game.... why do you say it isnt?... Battlefield Badcompany 2 is the one after that.... both are MODS on the Frostbyte engine - which is the future of Battlefields as we know it.

Frostbyte ofcourse is moddable... dont go crazy thinking "OMG its so new we can never mod it".

Question as Knoffhoff said is, is it worth it?... My opinion is: it isn't, not for us, not now.. for reasons I cant mention here..

Bf1943 will be an awesome game, but Im looking more forward to BFBC2 and the title after that (BF3 perhaps).

24 players, well so what really.. if the game is designed and the maps are optimized for it, then it works ofcourse... you can't go comparing it with BF2 or BF42 and say "omg only 24? that sucks" as it is not BF2 or bf42, it is a new game. From scratch made totally new. Sure heightmap terrains and influences are from older maps - doesnt matter at all. L4D has 4 players or 4vs4 - 8 players.. is it bad? No its awesome - designed and optimized for 4vs4.

I know where it all comes from: people are nostalgic and wants a "new bf42" that can give them (you) what bf42 gave you in 2002, that's not gonna happen. Game companies dont invest millions of dollars to revive players nostalgia, they do it to break new ice, push boundaries further and expand their IPs. Its business.
As long as DICE cant produce a new multiplayer FPS IP, they will use the Battlefield franchise to make all kinds of games, from cartoon free shooters to advanced "nextgen" games. You dont have to like all, but to say "its not battlefield" is just ridiculos, its like saying a QuarterPounder isn't McDonalds, only BigMacs are McDonalds.... nonsense.
Ill be buying all these games, if I will like them as much as I like FH2 or liked bf42 or BFV is too early to say, but Im not pre-judging them based on comparisons with other games... glhf!  ;D



That is the best answer i have read so far...im buying it and i hope FH Team  are able to Mod it
Title: Re: BF1943
Post by: Fuchs on 01-04-2009, 17:04:51
Well, it sucks and I'm living with it.

Anyways while on the topic of the dead horse topic called the BF: Series (which ended at BF2/2142 for me) I know there is one more BF in development. The REAL battlefield 3.

They said they had multiple titles in development, 4 to be exact*, those are Battlefield 1943, Battlefield: Heroes, Battlefield: BC 2 and a Korean copy of BF2 for free to the Korean public.
Thats 4. But they said, in development by Dice. This Korean BF2 copy is 'made' by another studio.

This means BF3 is still there!

There is some hope.
Title: Re: BF1943
Post by: Natty on 01-04-2009, 17:04:33
When I said BF1943 is not the next BF game, I meant in terms of what BF1942/BF2 are.  BF1943, like you said, is a mod of the Frostbite engine, not a "full" game.  The next full battlefield game centered around multiplayer will be the next BF.

Battlefield: BC is more a Singleplayer game with smaller multiplayer options.

It is a fulll game. It is as much BF as bf42 and BF2 is... You think bf1943 will be 3 maps, and stop?...  ;)
This is the next Battlefield, period. I understand that you (and many others) are waiting for the next mega-bomb a la BF3 or somehing epic, and consider bf1943 to not be "real"... you forget that bf1943 is a platform on which we will all be playing alot on, future releases and mappacks will all use it... It is not 3maps and then stop...

Frostbyte will be moddable ofcourse, at some point, but there's along time until enough titles are out to even start thinking about which FB title to build a mod on.. definitely not bf1943, probably not BFBC2 either, but the one after that maybe... Allthough Im guessing Bf1943 will be what we all will be playing for some time... with patches including western europe, russia or whatever they're adding later on.

I dont know if they have announced how many players BFBC2 will support, but as for the next 64 player game it can take as long as it want, we have FH2 for many years now and to play bf43 will be alot of fun, for that kind of fun/arcade shooter.

The truth is: the companies (dice) are lightyears ahead of you in their plans, for them it is not about creating this one epic game that will take over all the old titles and the #1 "BF" game. for them it is about branching this IP out, about occupying servers and players to play their games... Bf1943 is the next Battlefield game, period. If it is what nostalgics consider "true BF" or what not, is irrelevant. It is the new Battlefield game. BFBC2 comes after, also new. Bf1943 is more a real BF than BF2 IMO, if they would have made maps you didnt "recognise" you would think different, now you look at the overlay and see the outlines of Wake and make the assumption its a ripoff?... That is 0.001% of the game's content, the terrain on the heightmaps... all the rest is totally new. When people say "its not a real BF" or "its just a remake" etc.. I dunno if to laugh or cry. BF1943 is the first PC game on Frostbyte, its WW2, its 100% new.

Why whine?  :-\
Title: Re: BF1943
Post by: Kev4000 on 01-04-2009, 18:04:34
If frostbyte is moddable, some people will make a historically accurate mod for it. Be it FH or not. If its possible to up the player limit, people will.

Some people seem to forget something about BF1942's history. Dice never intended for it to be modded. People like Rexman and MuRa (if I remember correctly) cracked the model and archive formats which BF1942 used. It was only after the success of various modifications where Dice hired Rexman to make official development tools for it. If it wasn't for this, Battlefield 2 wouldn't be as we know it. Assuming Frostbyte is made in a semi-similar way to BF1942 and BF2, it will be moddable whether we must crack the file formats or not.

Anyways, Frostbyte seems like a big project for Dice. They'll likely be upgrading it for years to come (for new titles), and hopefully eventually add 64 player support for one title or another. If BF1943 is a huge success I wouldn't doubt them continuing making the entire of WW2 on the platform. However, they're prioritizing computer specifications a lot more. They're not setting out to make a "crysis" exactly. Which is why they have a player limit.

I can atleast say due to my general interest of modding, which I'm not alone with when it comes to FH devs, I'll be looking into the moddabillity of the frostbyte engine personally. I still find a switch unlikely, but you never know.
Title: Re: BF1943
Post by: Wilhelm on 02-04-2009, 04:04:48
Why whine?  :-\

I am still going to buy BF1943 and I think it looks quite enjoyable!  :P

But in the interviews regarding the game, the developers keep saying that it is a small project that they decided to make after initially fooling around with the FrostBite engine.  They even said themselves that they do not have any plans on adding further content to the game.  Of course, they said if it is a success then they will probably add more maps and some other things, but I doubt on the scale that you described.

When I labeled it as not the next "real" battlefield, I meant in longevity and scope (community/mods/player numbers supported).  BF1942 lasted quite a while and had many mods and now BF2 has taken its place, of course with much less success in the mod sector in relation to BF1942 in its prime.

BF: Vietnam, BF2142, etc are all expansions of the "real" battlefield games...or maybe "core" or "central" is a better word than "real."  They are their own unique and separate/full games, but they do not have/ have not had the same  longevity and scope compared to BF1942 and BF2.
Title: Re: BF1943
Post by: Natty on 02-04-2009, 16:04:09
Ah yes agreed with that... As it looks now I very much doubt that they will create an editor for Frostbyte to be honest... They honestly have no reason doing it. I think they rather make the mods themselves and sell them.
But sure, if any modmaker would want to do a frostybyte mod, it definitely has to be on a "real" game, that has many players.. Like Battlefield 3 or something.... Unless ofcourse Frostbyte is supposed to be like Source, so its enough if they own any FB title, and they can play the mod..

Then it starts to get really interesting  ;)
Title: Re: BF1943
Post by: Meadow on 02-04-2009, 19:04:38
Natty - where are you getting the info that BF1943 will be updated after its release? Please link me to a DICE employee stating this explicitly, for I have only been able to find people saying the opposite, that it is to be a complete, polished product to hold people over til BFBC2.

Oh, and this, for those who remember:
'Why the Kar98k for the Japanese? Will it be changed?
No. This was made for budget reasons and stays in (we already had it). Battlefield 1943 is an affordable download game and to keep the price down we sometimes have to do things like this. I really, really wanted the Arisaka but alas. The ways of the world. ;)'

I'm at a loss for words.
Title: Re: BF1943
Post by: Fuchs on 02-04-2009, 19:04:20
I'll say it for you then.
Damn cheapskates.
Title: Re: BF1943
Post by: Biiviz on 02-04-2009, 19:04:52
Oh, and this, for those who remember:
'Why the Kar98k for the Japanese? Will it be changed?
No. This was made for budget reasons and stays in (we already had it). Battlefield 1943 is an affordable download game and to keep the price down we sometimes have to do things like this. I really, really wanted the Arisaka but alas. The ways of the world. ;)'

I'm at a loss for words.

I don't know if I'm going to laugh or cry. They did the same mistake all over again, but this time on purpose and they aren't fixing it because it would cost to much?
Title: Re: BF1943
Post by: Sir Apple on 02-04-2009, 20:04:59
Oh, and this, for those who remember:
'Why the Kar98k for the Japanese? Will it be changed?
No. This was made for budget reasons and stays in (we already had it). Battlefield 1943 is an affordable download game and to keep the price down we sometimes have to do things like this. I really, really wanted the Arisaka but alas. The ways of the world. ;)'

I'm at a loss for words.

I don't know if I'm going to laugh or cry. They did the same mistake all over again, but this time on purpose and they aren't fixing it because it would cost to much?

Yeah. That makes no sense at all... o_0.
Title: Re: BF1943
Post by: Hockeywarrior on 02-04-2009, 22:04:44
Oh, and this, for those who remember:
'Why the Kar98k for the Japanese? Will it be changed?
No. This was made for budget reasons and stays in (we already had it). Battlefield 1943 is an affordable download game and to keep the price down we sometimes have to do things like this. I really, really wanted the Arisaka but alas. The ways of the world. ;)'

I'm at a loss for words.

I don't know if I'm going to laugh or cry. They did the same mistake all over again, but this time on purpose and they aren't fixing it because it would cost to much?
They're shitty excuse for using the K98 with the Japanese would probably be, "Well that's how it was in BF1942 and everyone liked that game so we're trying to bring it back" even though that bugged the fuck out of me when I first saw it in BF42 years back.

This game is going to be a lame lame side show of a game. Even the idea of modding it is extremely silly... you have to have a community playing the game in large numbers that actually cares about mods first.
Title: Re: BF1943
Post by: Fenring on 04-04-2009, 11:04:34
Its now 100% offical that bf1943 wont ship with mod tools/ editor (read on swedish site) so please forget about this idea  :P
Title: Re: BF1943
Post by: Admiral Donutz on 04-04-2009, 13:04:58
I'd almost say "Excellent", though I will leave it at "We told you so, as expected". :p
Title: Re: BF1943
Post by: Eglaerinion on 04-04-2009, 17:04:43
I'll probably buy it anyway. The whole concept does not appeal that much to me but my friends and clanmates will definately buy it and I like to be able to play with them.
Title: Re: BF1943
Post by: Danger X on 04-04-2009, 18:04:17
Why not just convince them that the game isn't what it's cracked up to be?

Would save more than one person some money.
Title: Re: BF1943
Post by: 508th PIR Hawkeye on 04-04-2009, 19:04:09
I'm not part of the team but I say it's unlikely. BF1943 is better suited for the fast, comic-like gameplay and probably not even moddable. Also,, who wants to buy that shit?

You're confusing Battlfield Heroes with Battlfield 1943 and there is also a PC version of Battlefield Bad Company 2 comming... The last two battlefield games I named run on the Frostbite engine, which means that a big part of the enviorment will be destructable... I say finnish this mod for Battlefield 2 and wait untill they release the ultimate: Battlefield 3.  ;D

If EA wants to keep it's Battlefield community and customers they better do release the damn mod files. >:(
Title: Re: BF1943
Post by: Fuchs on 04-04-2009, 19:04:19
Hes not. Just look at the soldiers in BF1943, clearly comic style. Doesn't look like realistic soldiers. Just compare 1943 with BC2.
Title: Re: BF1943
Post by: Eglaerinion on 04-04-2009, 21:04:24
Why not just convince them that the game isn't what it's cracked up to be?

Would save more than one person some money.
They love BF1942s gameplay, with 30 bomb fighters and shell lobbing tanks included. Heck one of them thought tanks actually fired in such ridiculous arcs. Besides there is still fun to be had in arcade gameplay. It's a nice change of pace.
Title: Re: BF1943
Post by: 508th PIR Hawkeye on 04-04-2009, 23:04:37
Hes not. Just look at the soldiers in BF1943, clearly comic style. Doesn't look like realistic soldiers. Just compare 1943 with BC2.

The vanilla Battlefield 2 models als didn't look that realistic... I first wanna play it then I'll judge  ;)
Title: Re: BF1943
Post by: Fuchs on 05-04-2009, 00:04:15
I was just pointing at that TS knows about what he is posting about  :P I'll see what this game becomes, got some bad feelings with the cheap things about the Kar98 and stuff but well, we'll see.
Title: Re: BF1943
Post by: Hockeywarrior on 05-04-2009, 00:04:53
I always find it funny when I read BF1943 devs talking about the "complexity" of Battlefield 1942, and how this will be a more simplistic experience.

LOL I thought BF1942 was pretty damn simplistic... the thought of them dumming that down is unbelievable to me.
Title: Re: BF1943
Post by: Torenico on 05-04-2009, 00:04:43
A question to all.


Doest Battlefield Heroes and Battlefield 1943 deserves the Title "Battlefield". Good old battlefield are DEAD the last good Battlefield, Imo, was BF2142.. the only Vanilla BF i like so much. God!

Battlefield 2.. jesus man.. Whitout PR, FH2 and EOD.. BF2 will be SHIT, Vietnam was good but i dint liked it that much.. best one was BF1942.. now i clearly see that the Next BF4 will be an absurd "re-make for the lulz" of BF Vietnam.
Title: Re: BF1943
Post by: Danger X on 05-04-2009, 01:04:13
Wel... BF1943 does fit some of the requirements I recognise in Battlefield games.

1. Large scale battle with very much freedom to walk where you want.

2. Simple weapons loadout. None of the battlefield series has a true depiction of the weapons that were really used by each respective class, let alone nations.

3. Fighting in all areas. Land, sea and air.

4. some bit of non realist stuff to complement flaws in gameplay.

5. completely moddable exterior, partially moddable interior.


So yes, BF1942 is almost a true Battlefield game by my book.
Title: Re: BF1943
Post by: Meadow on 05-04-2009, 02:04:10
Wel... BF1943 does fit some of the requirements I recognise in Battlefield games.

1. Large scale battle with very much freedom to walk where you want. Debateable given the uber-pushmode they've discussed, but still fundamentally there I suppose

2. Simple weapons loadout. None of the battlefield series has a true depiction of the weapons that were really used by each respective class, let alone nations. True. Just ask the Japanese sniper...

3. Fighting in all areas. Land, sea and air. Unless you count static carriers and drivable LCVPs, there is no naval combat in the game.

4. some bit of non realist stuff to complement flaws in gameplay. Yep.

5. completely moddable exterior, partially moddable interior. There will be no mod support whatsoever, and unofficial modding will render the game unplayable.


So yes, BF1942 is almost a true Battlefield game by my book.

My objections to your argument are in bold.
Title: Re: BF1943
Post by: Danger X on 05-04-2009, 02:04:41
Almost is the key word.

Yep, I was talking about the LCVP's